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Ten Thousand Worlds
Version 1.5, January 2020
Recent Titles
PotLuck
Version 1.5, January 2023
Excerpt:
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Outsiders visiting Earth will sometimes accidentally leave behind the odd piece of gear; Few such items can be triggered by mere humans, and even less can be activated without harm, but a small number can be used just well enough to cause trouble.
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Movement
Version 1.5, December 2022
Excerpt:
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The great flying Crystal Ships of the Sidhe … are designed to be strong, to be fast, and to endure all manner of adverse conditions, but despite their honorable showing in the First War of the Falling Stars, they were never meant for combat.
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Meddler
Version 1.5, November 2022
Excerpt:
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“…One night I’m shooting darts at Terry’s with a few odd short blue-skinned tourist types, when we start buying each others’ shots. We’re all having a grand time, and then one of the little fellows jumps behind the bar and offers to make up a special drink for me. The next thing I remember, Terry’s youngest boy is shaking me awake in the rafters. Seems I flew up there…”
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Try a Random Title:
Voodoo Child
Version 1.5, September 2020
Excerpt:
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“When I recovered from nearly drowning in water, unchained otherworldly evil, and magical energy, there was a ghost at my side: Uncle Beau. As I huddled with everyone else in the reeking SuperDome, he slowly told me about how the storm took out more than just the levees, but the magical wards that had kept all kinds of evil locked up in this town. Now that evil was running wild all over the South, and as his heir, it was my job to find those old monsters wherever they hid, bring them back to their cages in New Orleans, and lock them up again.”
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Worlds
E3 (2), Earth (21), Haven (17), Southern Knights (4), Susur (4), The Sovereign (5)
Genres
Contemporary (19), Fantasy (29), Horror (6), Science Fiction (21)
Resources
Characters (42), Gear (6), Rules (6)
Formats
PDF (50), PNG (122), SVG (122)
Frequently Asked Questions
Construction Notes from the Ten Thousand Worlds